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![]() ![]() That will group the photos by upload date, making it possible to select multiple photos and delete them in batch. ![]() You can also add a bunch of photos and duplicates to an album (it can have 20.000 photos now), and sort by upload date (Open the album > click "More options" (3-dots ) > click "Sort" (2 arrows) > "Recently added". That separates two sets of same photos so that you can select a range to delete. It may be easier to delete batches of duplicates in where they are sorted by upload date (most recent on top). One photo may have more pixels or more KB or MB (see info of the photo) You can see in the info panel to which album(s) a photo is added and add the photo you want to keep to ALL albums. One photo may be in an album, the other not or in more/different albums. You need to open the photo and click the edit icon to find out.ĭeleting a photo removes it from ALL albums. You may have to check which ones you can delete: ![]() When you add for example something in the Description field", and it also appears in the second photo, there is in fact only one photo, and deleting one will delete both. You can delete duplicates manually, for example in where they should be next to each other except when date/time was changed.ĭuplicates may also appear together in albums created by Google under People, Places and Things, but you have to be careful: sometimes a photo is shown twice. There is no easy way to remove duplicates in Google Photos (prevention is important!), but this may help a bit: ![]() ![]() ![]() If you don't enable the plugin, you won't see the Datasmith options in Unreal Engine.Autodesk 3ds Max is formerly 3D Studio, then 3D Studio Max is a professional 3D computer graphics program for making 3D animations, models, games and images, Character Studio is a plugin that helps the users to animate virtual characters, since version 4 of Max is now integrated in 3D Studio Max. udatasmith file into Unreal Engine, or synchronize a 3ds Max Scene with Unreal Engine, your project must have the Datasmith Importer plugin enabled. If you need to uninstall the Datasmith 3ds Max Exporter plugin, you can do this from the Control Panel, like any other Windows application.Ĭonfiguring an Unreal Engine Project for Datasmith ![]() Uninstall all previous versions of the Datasmith 3ds Max Exporter plugin.Īfter you download the installer, open it, and follow the instructions on-screen. To see what versions of Autodesk 3ds Max the plugin supports, see Datasmith Supported Software and File Types.īefore you install the Datasmith 3ds Max Exporter plugin:ĭownload the installer for the exporter plugin that matches the Unreal Engine version you intend to use. Installing the Datasmith Exporter plugin for 3ds Maxīefore you can synchronize or export 3ds Max content, you must download and install the Datasmith 3ds Max Exporter plugin from the Datasmith Export Plugins page. Set up a Direct Link: create a live connection between an instance of 3ds Max and an instance of Unreal Engine (or another Unreal Engine-based application), then push 3ds Max content to Unreal Engine automatically or as-needed.įor details, see Synchronizing 3ds Max and Unreal with Direct Link.įor detailed information about how Datasmith translates 3ds Max content for Unreal Engine, see How Datasmith Translates 3ds Max Content. ![]() udatasmith files, and import those files into Unreal Engine.įor details, see Exporting Datasmith Files from 3ds Max. udatasmith file: export 3ds Max content as. Use Datasmith to bring 3ds Max content into Unreal Engine in the following ways:Įxport a. ![]() |
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